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E

Enemy - Class in dungeon
Stores information about enemies
Enemy(Dungeon.Type) - Constructor for class dungeon.Enemy
Constructs a new random enemy in a given type of room
Exit - Class in dungeon
 
Exit(Room) - Constructor for class dungeon.Exit
Constructs a random exit to a given room
Exit(Room, String) - Constructor for class dungeon.Exit
Constructs a exit of a give type to a room
exits - Variable in class dungeon.Room
The list of exits in this room
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