public class KShortestPaths<V,E> extends Object
The algorithm is a variant of the Bellman-Ford algorithm but instead of only storing the best path it stores the "k" best paths at each pass, yielding a complexity of O(k*n*(m^2)) where m is the number of edges and n is the number of vertices.
Constructor and Description |
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KShortestPaths(Graph<V,E> graph,
V startVertex,
int k)
Creates an object to compute ranking shortest paths between the start
vertex and others vertices.
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KShortestPaths(Graph<V,E> graph,
V startVertex,
int nPaths,
int nMaxHops)
Creates an object to calculate ranking shortest paths between the start
vertex and others vertices.
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public KShortestPaths(Graph<V,E> graph, V startVertex, int k)
graph
- startVertex
- k
- number of paths to be computed.public KShortestPaths(Graph<V,E> graph, V startVertex, int nPaths, int nMaxHops)
graph
- graph on which shortest paths are searched.startVertex
- start vertex of the calculated paths.nPaths
- number of ranking paths between the start vertex and an end
vertex.nMaxHops
- maximum number of edges of the calculated paths.NullPointerException
- if the specified graph or startVertex is
null
.IllegalArgumentException
- if nPaths is negative or 0.IllegalArgumentException
- if nMaxHops is negative or 0.Copyright © 2016. All rights reserved.