public class KShortestPaths<V,E> extends Object
The algorithm is a variant of the Bellman-Ford algorithm but instead of only storing the best path it stores the "k" best paths at each pass, yielding a complexity of O(k*n*(m^2)) where m is the number of edges and n is the number of vertices.
| Constructor and Description | 
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KShortestPaths(Graph<V,E> graph,
              V startVertex,
              int k)
Creates an object to compute ranking shortest paths between the start
 vertex and others vertices. 
 | 
KShortestPaths(Graph<V,E> graph,
              V startVertex,
              int nPaths,
              int nMaxHops)
Creates an object to calculate ranking shortest paths between the start
 vertex and others vertices. 
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public KShortestPaths(Graph<V,E> graph, V startVertex, int k)
graph - startVertex - k - number of paths to be computed.public KShortestPaths(Graph<V,E> graph, V startVertex, int nPaths, int nMaxHops)
graph - graph on which shortest paths are searched.startVertex - start vertex of the calculated paths.nPaths - number of ranking paths between the start vertex and an end
 vertex.nMaxHops - maximum number of edges of the calculated paths.NullPointerException - if the specified graph or startVertex is
 null.IllegalArgumentException - if nPaths is negative or 0.IllegalArgumentException - if nMaxHops is negative or 0.Copyright © 2016. All rights reserved.