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Enemy
- Class in
dungeon
Stores information about enemies
Enemy(Dungeon.Type)
- Constructor for class dungeon.
Enemy
Constructs a new random enemy in a given type of room
Exit
- Class in
dungeon
Exit(Room)
- Constructor for class dungeon.
Exit
Constructs a random exit to a given room
Exit(Room, String)
- Constructor for class dungeon.
Exit
Constructs a exit of a give type to a room
exits
- Variable in class dungeon.
Room
The list of exits in this room
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