- desc - Variable in class dungeon.Room
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Room description
- Dice - Class in util
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This class gives random dices
- Dice() - Constructor for class util.Dice
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- dungeon - package dungeon
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- Dungeon - Class in dungeon
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Stores all information about the dungeon
- Dungeon(int, Dungeon.Type, Dungeon.Mode) - Constructor for class dungeon.Dungeon
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Stanard constructor, creates a new dungeon and then generates the contens
- Dungeon.Mode - Enum in dungeon
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Different room generation sequence modes
- Dungeon.Type - Enum in dungeon
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The type of rooms to generate
- DungeonGeneratorUI - Class in main
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- DungeonGeneratorUI() - Constructor for class main.DungeonGeneratorUI
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Creates new form DungeonGeneratorUI